#RPGaDAY2026 Day 18 ~ Directness

As I confessed earlier, many of my characters are not the most tactful. In fact, you might call them very direct. What’s not to like about that?

I mean, come on, it’s very efficient. I’m not a big fan of subterfuge and wheels within wheels, and most of my characters tend to follow suit.

Does it get them in lots of trouble? Absolutely, but then again, does’t being in trouble make RPGs a lot more fun?

It certainly keeps them interesting.

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